"Creating Immersive Worlds for Games"
I am a 3D artist and game developer with over a decade of experience in crafting detailed environments, modular assets, and dynamic vegetation systems. My passion lies in creating visually compelling worlds optimized for performance and gameplay immersion.
Vegetation
Explore lush, dynamic foliage systems crafted for immersive environments.
Texturing & 3D Scanning
Delve into my expertise in creating rich, detailed textures for every surface.
Modeling
Turning ideas into stunning, interactive realities.
Projects
Co-founder of D.R.O.N.E., Senior Game Dev. at Earth2

